UI, AI and multiplayer improvements.
A new UPDATE has arrived.
Since the last time, we've been working on UI, AI, and multiplayer improvements with the following additions:
-New Water Level
A watery underground level situated at the base of CACTUS. You can stealth or shoot your way through to the top! Its currently short, but we're testing what works and what doesn't work gameplay wise.
-AI improvements The enemies now can follow you off of ledges, investigate dead bodies, open doors, and shoot back at you! Although, we're still trying to teach them how to mount...
-Menu improvements We now have a mostly working graphical settings page, configurable controls, & window options.
-Multiplayer Improvements
Moved aiming and reloading to the Gameplay Ability System. This is the multiplayer system that Fork Knife™️ uses.
-New Radial menu
We are currently testing a new system for activating abilities (you can hold Q to open it). At the moment it functions as a way to activate character abilities. This will probably change in the future.
-New Dedicated server Build
Now available from the Itch.io page!
-Alert System The guards now can have multiple states of seeing the player. White Hexagon = Investigating, Orange Hexagon = Chasing
As always, feedback is appreciated! Please leave comments in the new #feedback channel on the discord https://discord.gg/kKFXxY7 , or leave feedback here on the itch.io page
Files
Get Cactus (Prototype)
Cactus (Prototype)
Stealth Game Prototype
Status | Prototype |
Authors | EPICGameGuy, haid |
Genre | Shooter, Role Playing |
Tags | 3D, espionage, Multiplayer, Sci-fi, Singleplayer, Tactical, Third Person, Third-Person Shooter |
Languages | English |
More posts
- Update 2/9/23Sep 02, 2023
- 2021 Update 1Jan 03, 2021
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